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UNFINISH.io
◆ The studio · Osaka · MMXIX

Independent
music & games.

UNFINISH is an independent music studio and game developer based in Osaka, Japan. Founded in 2019, the studio produces weekly electronic music releases alongside distinct action and strategy games scored with original studio tracks.

Studio principles
01Consistent releases.

Music and games shipped on a steady, independent schedule.

02Direct focus.

Every track, mechanic, and illustration serves the final experience.

03Solo production.

Music production, programming, and art developed in house.

Studio · Osaka · 2026
Producer · Programmer · Artist
UNFINISH
Studio of one · Osaka
◆ Bio · 01

Solo studio,
640 releases.

Producing dark electronic music and cinematic EDM since 2019. Releases are available worldwide across YouTube, Spotify, Apple Music, and SoundCloud on a weekly schedule.

Alongside music production, developing standalone titles like STIGMA: Unnamed, an action rhythm roguelike featuring original electronic compositions.

01
Music
Production, mixing, master
02
Code
Unity, C#, shaders
03
Art
Covers, in-game 2D
04
Words
Every line you read
◆ Chronology · 02

7+ years of
active production.

2019 → 2026
2019
SEED
First release. Began a weekly release schedule.
2020
LOOP
Maintained weekly electronic music releases throughout the year.
2021
MOVE
Established the Osaka studio. Reached 1 million total streams.
2022
CRAFT
Transitioned visual artwork and design completely in house.
2023
SCALE
Catalog streams crossed ten million. First sync licensing deal.
2024
HEX
Single HEX reached 2M views on YouTube.
2025
GAME
STIGMA entered production with full original electronic scoring.
2026
SHIP
STIGMA: Unnamed launches on Steam alongside continuous music releases.
2026
GAMES
Eight mobile games enter release for Google Play and the App Store.
◆ Highlights · 03
640
Releases
since 2019
29M+
YouTube views
across the artist channel
7
Years
active, 2019 → 2026
1
Person
behind all production
◆ Stack · 04

Production tools.

Consistent software and hardware pipelines across audio production, game engineering, and digital art.

DAW
Ableton Live
Synths
Hardware + softsynths
Art
Procreate, Affinity
Game
Unity, C#
Web
Next.js, Vercel
Hosting
YouTube · Spotify · Apple